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I would've been happy with a draw, but a final massive upset (it turns out Hot Vampire was more popular than Just Kinda Hot) won us the game. The blunder gave us the opening we needed to stay in the game. You couldn't have planned a better sabotage! Team Murderer just had to choose guitar to steal our torch and take it all, but in a godlike twist of fate, their designated answer-chooser lost connection to the Jackbox website on his phone just as time ran out. It was between guitar, just hot, and "Hot Vampire (movie)". We chose the wrong door several times and were on the brink of losing, but we'd get to stay in every time team Murder messed one up after us.īy the time we'd sussed out the bottom five with answers like "Actually Talented" and "In A Pop Band", I thought our goose was cooked. Nailing down the first four proved tough. It turns out popular answers are a little more obvious than duds. Working from the bottom up didn't help either. This one really threw me for a loop because it was hard to pinpoint which friends were answering ironically (like me) and which ones were embracing their hotness. The prompt was something along the lines of "If you were a celebrity, which of these are reasons you'd be considered attractive" with answers like "Just Kinda Hot", "Hot Vampire (TV)", "Playing Guitar", and "Actually Talented". Our finale was a survey with eight answers and a new wrinkle: rank answers from least to most popular, and if you get one wrong, lose a torch.įinishing with the most torches felt like a long shot at this point-now we just wanted to survive with the one torch we had left. The Murderers had four torches and we had one. Going into the final round, things weren't looking good for team Sex. Not only do you have to navigate around specifics, but it's very funny to watch the other team doubt themselves, misremember details, and scramble to lock in a door before the buzzer. I suppose it'd be possible to impose a rule against listening in (playing over Discord, we could have muted each other between turns), but I think keeping conversations open makes Poll Mine more entertaining. Jackbox is smart to give teams a minute or so to talk it over before locking in a door, because it gave team Sex time to discuss how we surveyed individually and start to piece together the overall rankings. We had to judge based on our friend's personalities and senses of humor. Except, unlike FamFeud, we couldn't generalize about a pool of hundreds of answers. The goal of our first round was, in true Family Feud style, to open them in order of most popular to least popular answers.
#FAMILY FEUD PC FULL#
We were then presented with a room full of labeled doors matching our survey answers and took turns opening one at a time. You get a minute or two to rank your top answers one through five, the game collects the data, and then onto the play phase.
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Our first round was a multiple choice prompt that asked which character in a post-apocalyptic high school scenario fits us best (the tech wizard, the big beefy friend, the teacher that dies immediately, etc). The Poll Mine starts by giving everyone a short survey on your phone.
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After a heated election, we began an ultimate showdown between two extremely mature team names, The Murderers vs. The game's premise is that both teams are lost in a mine and competing to find torches (points) to light their way out. Jackbox games are usually cooperative or free-for-all, but here we were submitting team names to vote on and choosing little critter avatars. We were a bit surprised that the first step of The Poll Mine was to divide the room.